EA reportedly canned BioWare and Mass Effect 5 to make a new Star Wars: Battlefront instead
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30 oktober 2026
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Update October 30: Game Developer senior editor Bryant Francis shared some important context on BlueSky [https://bsky.app/profile/bryantfrancis.me/post/3mz3xpr2x4225] that makes EA's alleged decision making here even more frustrating: Just two years ago, the company canceled a Star Wars shooter from Jedi Survivor and Apex Legends developer Respawn [https://www.gamedeveloper.com/business/ea-shutters-battlefield-dev-ridgeline-games-torches-respawn-s-unannounced-star-wars-shooter]. The publisher supposedly wanted to move away from licensed IPs at the time. Now it's delivered a permadeath cinematic glory kill to one of its most prized, wholly-owned IPs in favor of licensed stuff. And as we all know, lurching between diametrically opposed strategies every two years at the first sign of adversity is the true secret to success.
According to Bloomberg's sources, EA saw a new Battlefront game as a less risky investment than Mass Effect Universe. This final factor joined a host of well-discussed reasons for BioWare's unfortunate demise: Andromeda...
