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SNK vs. Capcom: SVC Chaos

Main GameReleased 24 juil. 2003

À propos

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

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Game DNA

43% metadata gevuld

IGDB 6921 volgt

DNA

Genre en type

Type
Main game
Genres
Fighting
Status
Released

Beschikbaar

Platform en release

Platformen
XBOXPS2Arcadeneogeoaes
Release
2003-07-24 · Arcade · Worldwide2003-11-13 · neogeoaes · Worldwide2003-12-23 · PS2 · Worldwide2004-09-28 · XBOX · Worldwide

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