General Computer Corporation (GCC) Ms. Pac-Man
1 / 6

Ms. Pac-Man

Main GameReleased13 janv. 1982

À propos

In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".

Traduction en cours...

Cette description est en cours de traduction dans votre langue. Elle apparaitra automatiquement dans un instant.

Game DNA

43% profiel compleet

IGDB-score
82
Volgers
92

Avis (0)

Aucun avis pour le moment

Partage tes notes de dégustation !

Game Circle

Je browser is helaas te oud om Game Circle te gebruiken. Update je toestel naar iOS 16 of hoger, of gebruik een recentere browser.

Your browser is too old to use Game Circle. Please update your device to iOS 16 or newer, or use a more recent browser.